The confirmed roster
The Steam store page describes the maids as a group and does not name them. The names below come from the achievement API, where each maid has a dedicated ending achievement: IreneEnd, NellEnd, LeonaEnd, ClarithEnd and NamelessEnd. That is enough to confirm the roster. It is not enough to write a biography.
This page separates three things: what the game files confirm (the five names), what players report from repeated runs (approach sides and camera cues), and what nobody has published (ages, backstories, official relationships, voice credits). Anything in the third category is left out rather than invented.
| Maid | Approach side | Reported cue | Defence |
|---|---|---|---|
| Irene | Left door | CAM04, then the left window | Close the left shutter until the window is clear |
| Nell | Right door | CAM02, then the right window | Close the right shutter, reopen after she leaves |
| Leona | Left door | CAM10 curtain, then knocking | Hold the left shutter through the knock sequence |
| Clarith | Right door | CAM05 | Close the right shutter immediately |
| Nameless | No fixed side | Music cue; a camera sighting | Find her on camera and stare her out; shutters do not work |

Irene — the left-door pressure
Irene is the maid most players meet first, and she is also the one most likely to punish a lazy camera loop. The reported pattern is straightforward: she appears on CAM04, leaves it, and reappears at the left window. Once she is at the glass, the light confirms her and the left shutter is the answer.
The complication is speed. Several players report that from Night 3 onward Irene can close the distance faster and may not offer the same clean CAM04 warning every time. Treat the camera as a hint, not a guarantee. If the left side goes quiet and the light shows movement, close first and ask questions after.
- Watch: CAM04 disappearing without a replacement sighting.
- Confirm: left door light, briefly.
- Respond: left shutter down until the window is empty.
- Avoid: holding the shutter down after she leaves. That is pure power loss.
Nell — the right-door twin-tail
Nell is the right-side mirror of Irene: reported on CAM02, then at the right window. Her movement is quick, and the twin-tail silhouette makes her one of the easier maids to recognise on a grainy feed. The response is the same discipline — confirm with the right light, close the right shutter, reopen when she is gone.
Players who try to answer Nell with the camera alone tend to lose the office while they are still cycling feeds. The camera tells you she is coming. Only the shutter stops her.
- Watch: CAM02 activity and a missing maid on the next sweep.
- Confirm: right door light.
- Respond: right shutter down, then reopen on the clear cue.
- Avoid: closing both shutters because one side is threatened.
Leona — the curtain room
Leona’s tell is environmental rather than a simple doorway appearance. Players report that she is tied to CAM10 and its curtain: when the curtain is open and the room is empty, the approach has started. The follow-up cue is knocking at the left side, and the shutter needs to stay down until the knocking stops.
That last detail matters. Closing for one beat and reopening early can hand the night back to her. Listen to the sequence, not just the first sound.
- Watch: CAM10 curtain state and an empty room.
- Confirm: knocking on the left side.
- Respond: left shutter down through the whole knock sequence.
- Avoid: reopening on the first pause in the audio.
Clarith — the direct entry
Clarith is the least forgiving of the doorway maids. The reported cue is CAM05, but there is no long window pause to give you a second chance: she can move from the camera sighting to a direct entry. When she shows up on CAM05, the right shutter goes down now.
Because there is no confirmation step, this is the one case where reacting to the camera is correct. The usual order — camera, then light, then shutter — assumes you have time for every step. Clarith is the exception.
- Watch: CAM05.
- Confirm: no time; the camera sighting is the confirmation.
- Respond: right shutter immediately.
- Avoid: waiting for a window appearance that may never happen.
Nameless — the one shutters cannot stop
The Nameless maid breaks the system the other four teach. Players report an audio cue, often music, followed by a direct approach. A closed shutter does not stop her. The counter is to find her on the cameras and hold the view until she disappears.
This is the one maid who makes camera time mandatory rather than optional. If you hear the cue, stop cycling and search. Once she is on screen, stay on her. The moment she vanishes, return to the office and check the doors for the other four.
- Watch: the audio cue that does not match a door approach.
- Confirm: find her on a camera feed and keep the view.
- Respond: stare until she disappears; shutters are not the answer.
- Avoid: hiding behind a closed shutter and waiting.
Inside the mansion
The store page does not label individual maids in its screenshots, so these images are here as atmosphere and costume reference rather than as a named gallery. The captions avoid assigning a character the source does not confirm.



The night guard
The player character is the mansion’s night guard: unnamed, unseen and apparently underpaid for the risk. The store description frames the job as five nights of watching the maids for unusually good pay. No official name, face or backstory has been published, so this page does not assign one.
What the guard can do is fixed by the office: open the camera map, flash either door light and drop either shutter. Everything else — running, hiding, leaving the chair — is outside the design.
What this page does not claim
- No ages, heights or official birthdays.
- No confirmed lore about why the maids behave this way.
- No official English biographies; the store page treats them as a group.
- No claim that the reported routes are exhaustive. They are player observations from the launch build and can change with a patch.
Before each shift, remind yourself which side each maid uses: Irene and Leona on the left, Nell and Clarith on the right, Nameless wherever the camera finds her. That single split removes most of the panic from the first camera sweep.
How this roster will be updated
If Saikey Studios or the developer publishes official profiles, names or behaviour notes, this page will be revised and the change recorded in the page’s update line. The same applies if a patch changes a camera route. Until then, the table above is the honest limit of what can be verified.